WebMar 11, 2015 · Teams. Q&A for work. Connect and share knowledge within a single location that is structured and easy to search. Learn more about Teams WebGLSL. The OpenGL Shading Language (GLSL) is the principal shading language for OpenGL and Vulkan. Index. In GLSL, you can index a vector with eithr xyzw, stpq, or …
Quick Reference Card - Khronos Group
WebNov 4, 2012 · 4. After following several different tutorials on OpenGL shaders, I noticed they all use different naming for the outs and ins. For instance, I've seen ex_color vFragColor, ModelViewMatrix, mvMatrix, etc. It would be nice if my shaders would be compatible with some other shaders out there without having to rename everything. WebIn some cases, you might actually want to use quaternions in GLSL, for instance if you do skeletal animation on the GPU. There is no quaternion type in GLSL, but you can pack one in a vec4, and do the math yourself … check att texts online
TouchDesigner GLSL Cheat Sheet – Matthew Ragan
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